COMPUTING

Intent

At William Booth we want our pupils to be leaders of technology as we endeavour to create successful global citizens ready for 21st century life. We want to educate and model how to use technology safely, positively and responsibly.  We recognise that technology can allow creativity, collaboration, communication and critical thinking across our broad curriculum. Through the use of computing, we can make our curriculum accessible to all and provide opportunities for all. Computing will be embedded across the whole curriculum so that all children will be skilful, confident and digitally literate.

 

The curriculum in computing

We plan carefully for progression in both knowledge and skills from EYFS to Year 6. We follow the guidance of the national curriculum and tailor the content to suit our context and vision for the pupils in our school. Due to our developing 1:1 iPad provision, we consider technology to be a strength of the school and we consider it to be a powerful tool to enhance learning. The computing curriculum is split into 4 key areas: Problem solving and logical thinking, creative content, digital literacy  and e-safety. Problem solving and logical thinking is taught exclusively whereas the other 3 areas can be taught in cross curricular lessons. Logical thinking lessons are designed to develop children’s understanding of computer science and encourage computational thinking.

 

Digital progression maps

Problem solving and logical thinking progression map

Digital skills progression map

 

Gallery

Keynote app used in a whole class read lesson

Photo taken in photography lesson on the iPad

Non chronological reports created on the iPad

E-safety learning

An example of a sentence building activity on Showbie discussion.